Durch Zufall stieß ich vor ein paar Tagen auf einen sehr amüsanten Text, den ich Euch zu großen Teilen direkt hier vorstellen möchte - sprachlich allerdings unverändert auf "Australisch". Wen der gesamte Text interessiert, klickt einfach auf den nachfolgenden Link.
Have you ever left your game on pause for two hours because you went to get some pizza and never made it back? Have you even scratched your head and wondered why people complained about Halo being too short when it took you 20 hours to complete? Have you ever spent 10 minutes looking perplexed at the in-game map wondering what the hell it all means before your attention is finally captured by the flashing neon marker which marks your position? Congratulations, you are one of the many gamers out there who’ve gone against doctor and parental advice to play a game ripped, stoned, bent, whacked, baked, toasted, or in deep conversation with either Wesley Pipes, Mary Jane or Billy Bong Thornton. [...]
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Could it be possible that the entire billion dollar games industry exists simply to give stoned people something to do? Is Peter Molyneux’s decision to map everything to one button in Fable 2 further proof that catering to the needs of the humble wasteoid is key to commercial success. Shit… deep. Anyway…
First up, the ground rules
There are three categories of stoned gamer. There is stoned gamer going solo. Stoned gamer going online. Or stoned gamer and their equally stoned mate making the most of the couch while their significant other is out for the night. Regardless of which category you fall into, there are some golden rules of thumb we used when fashioning the roster of titles highlighted below.
Key to everything is the controls. [...] Games that require quick reflexes are also not such a great idea: if you find yourself in an online warzone with bullets, explosions and yelling team-mates belting all of your senses at once your head may just explode. Trust us it can happen: we heard proof from this guy who had a brother it happened to… his name was Davo.
Generally opt for arcade over simulation if the choice is available. Your mind is probably going to make you think you’re kickass at whatever it is you’re playing anyway so there is no need to make it a mission. The forgiving physics and controls in arcade games will keep you pointing in the right direction where
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You’ll be coming down before you even begin the game if you get buried too deep in that shit. Press random, and move on. In fact just keep moving: if a game doesn’t have a constant sense of progression you lose what remaining focus you have and start thinking that better entertainment may be found at youporn. Even simple decisions like left or right can break your head if the game isn’t built with the right level of quality. [...]
Grand Theft Auto IV
And why is it The Don? It works on all three levels. It rules solo, it rules online and it rules even
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The Burnout series
Crash, and the world laughs with you. Nothing gets your buzz cracking more than a hysterical 
Gears of War and Halo
You may be wondering why we grouped these two brilliant game series into the one bracket. But they are both shining examples of the category three stoner… 
In particular is the wave effect: an intense moment of combat followed by a minute of peace and safety while you gaze at the graphics, and then another bite-sized slab of combat. Neat little packages of entertainment that don’t twist your brain in half and there’s always a mate at your back with magical revival abilities that can ensure death is only ever a minor hiccup. Secondly, acts and levels are spaced just enough gameplay apart that you’re due for another reefer and a beer at the end of each, allowing you to then mull over the previous hour experience on the balcony out back. This is key to the stoned gaming experience.
Admittedly Halo did suffer terribly from ‘I thought I was heading the right way but now I am back at the fucking start of the level’ syndrome – a nasty, debilitating syndrome… comparable to irritable bowl syndrome – but in the end only
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Pro Evolution Soccer
You want to truly feel everything that a sporting game can offer? Smoke a bowl and hit Pro Evolution Soccer with a mate. Don’t pussy-foot around: whack that game duration up to the full match experience, select your favourite team 
PES plays at exactly the right pace for the whacked gamer. The controls and animations sync together as perfectly as a strip of business card and a piece of rollie paper, allowing your mind to drift freely from attacking play to defensive strategy with ease. The gameplay tip-toes through the simulation land-mine perfectly, never ruining the experience because you’re controlling a slightly weaker midfielder, for example. Sure you want to play a mate of equal skill or it can suck quickly, but if you can find that mate, then you’ll be the Cheech and Chong of your lounge-room, enjoying a fruitful relationship despite being constantly wrecked… until someone starts cheating by lobbing the keeper, then the party is over. [...]
Xbox Live Arcade- aka The Stoner’s Paradise
Too wasted to get off the couch? Microsoft hears you: those smart bastards designed the Live Arcade for people like you and then gave developers – the type that learnt how to code simply as a bi-product of needing to automate 
Seriously these games will be there for you day or night, rain or shine, bush or hydro, not to mention that they easily cater for each of the three stoner categories on offer. Want to laugh until you asphyxiate? Worms all the way. Feel like fucking with your head? Braid. Need dumb fun? Castle Crashers? Want to make your eyes glow even redder? Rez HD? Need to get your multiplayer on? Bomberman. Feel like trying to hunt through what’s left of your memory for that nostalgia thing? Duke Nukem 3D. Want to blow shit up? Geometry Wars. Tits? Soul Calibur. 1942? Cause its 1942.
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Bathurst in V8 Supercars
This one is for our homies. Yeah it might be old-gen, yeah you overseas brothers and sisters probably have no idea what we are talking about, and yeah, we too have passed out while driving down Conrad straight, but life doesn’t get any doper than man-handling a V8 over the top of Mount Panorama when the world is a distinct shade of green. Codemasters are Gods, that’s just a fact. How else can it be explained that V8 Supercars is one of the few titles where your performance actually improves with each bong… just like darts, for some reason.
Just thinking about that first corner, and then flooring it up the hill past where Skaifey got taken out that time. And then trying to nail the apex into skyline so you can power through on full throttle before it’s off the edge of the world into the dipper… right… left… right… left and onto the downhill straight, tipping the speedo ever upwards. C’mon 300… c’mon! Then bam onto the brakes for the chicane and that big reality check with is the Sahara fucking desert waiting at the end to gobble you up.
Thinking about all that shit, hell, it is enough to give you dry mouth and a hankering for fried chicken all on its own. Now you know why they announced recently that Bathurst will be releases as DLC for Race Driver: GRiD at exactly 4.20p.m – the international time of the toke.
Everything on SNES
Back before Nintendo become a toy company, they used to make great consoles and awesome games. The SNES was sex. Four buttons, 16-bits of awesomeness and 2D side-scrolling heaven. You’d roll a fat one, stick in the cartridge – the cutting edge of 
From Earthworm Jim to Donkey Kong Country, and Street Fighter II: Turbo to F-Zero - as well as pretty much anything that begun with the word ‘Super’ – the SNES delivered again, and again… and again… If you haven’t been able to see out of your smoke haze for the last 15 years and just woke up to the Wii you’re probably wondering what the hell went wrong. It was called GameCube, and for Nintendo it was a horror story on par with knocking over the bong water in your mum’s car: that smell ain’t never coming out. If the Wii has a saving grace, it is the virtual console and the ability to bring back the SNES.
When in doubt
So what do you do if you don’t have any of the options listed above and it’s time to get your game on, while you’ve got your green on? Well there is one fallback method which will get you through